Saturday, November 5, 2011

Background Assets

This will be updated over the weekend with assets as they are sketched and transformed into .png files. Right now, I'm assuming that background items will be anywhere from slightly smaller to half the size of our playable characters. Most will be on the larger end, but shrubbery-like or highly horizontal pieces might have the shorter height to them.

Once we have our map completely agreed upon, we should go about setting "themes" so the background artists have more direction. Currently, some assets have a character type appearance, while others will be more vague fillers for the space... The majority of my ideas are sketched out in paper form and will need to be scanned in sometime soon to continue their progression.



1. Dinocheese -- Plate to be redrawn, but I wanted to test the mix of cheese and mold colors.
2. Sign Clown -- One of several sign people that will occasionally mix in with other background items.
3. Sadflower -- Tribal sort of... deathly thing, I don't know.
4. Blendesnake -- You know, a blender. And a snake. All bundled into one.
5. Mysteryshrub -- Can be modified to have different "tops" to the shrub if desired.



Of the sketches, I'm a particular fan of the snakeblender, sad flower, and platypus.

Edit: Added psilocybin mushroom (a.k.a. magic mushroom):



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