Sunday, October 23, 2011

Concept Art (Due 10/27)

Here's a place for the artists to update their progress as they sketch, line, and begin to animate concepts for our units. We should all have work to show by Thursday.

                                                                                                                                                 








  









Inspiration for the "Doctor"

20 comments:

  1. Updated with ten sketches, whose animations are detailed below...

    Academic girl: Arm movement with the pencil and book; 2 + 2 = 5 to be displayed above her head.

    Bubble: Likely to be blown (varying sizes) by the seahorse.

    Dinosaur cheese: Opens and closes its "mouth" as though chewing; idles with "stinky cheese" icons above the plate.

    Fish lamp: Eyes and lamp flicker on and off periodically; eyes also roll around, may choose to incorporate bubble here instead.

    Fairy flower: Will have petals all around that shift about to either create a fairy that flies, or a butterfly (difficult to envision, storyboards or actual animation to be shown in the future).

    Fly: Symmetrical unit whose wings rapidly move up and down, flying the unit around in a set pattern.

    Popcorn box: To be used with the "popcorn sheep" if the concept is continued.

    Seahorse: Will be placed on the carousel pole and jump around; may be combined with the bubble or other carousel animals.

    Spideburger: Moves up and down (opening and shutting its mouth) on the legs; also moves its fangs and/or legs in and outward during other animations. Also symmetrical.

    Stache man: Mustache moves up and down; head rolls on the feet and hat falls off; eyebrows also indicate anger or contentment depending on idle/attack status.

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  2. \(^_^)/ I like the spideburger!
    Awesome work!

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  3. Looks like were shooting for a character resolution of 60x80.

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  4. Updated with my spideburger. He's 80x50 pixels (width first). All of the individual pieces will be added to the drop box. Let me know if you need them cropped as currently they're all in their original position in that image.

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  5. Also, I just realized his front legs are covering the front of his body instead of sitting behind them. An easy fix for tomorrow.

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  6. ... Or, the OCD side of me will just go ahead and solve the problem right now. New image to be uploaded momentarily.

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  7. Added units:

    Floating Eyes (Insanity): Eyelids open and close. Should come in a squadron of 5 that moves around a set area.

    Book/Dictionary (Sanity): Walks on its bindings. Opens up to launch its contents.

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  8. Great work on the Spideburger final art! That will work great in maya! Do you have cutouts of the legs?

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  9. OK, my two units will be the ball of feet, and the OCD person for sanity. I'll get other sketches and put them up here too.

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  10. My unit graphics are not as sharp as I'd like. But I don't really work with pixel art often. Any tips?

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  11. Maya seems easier than I thought for animation. I just animated a few shapes, to test things out. The tutorials I found helped, but I am still wondering if there are better ones out there.

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  12. The concept art on paper is a good way to make a polished drawing so we can get a better idea. Spend some time hand sketching your characters to exactly what you want them to look like. Then, draw simpler versions of these characters for your storyboard. Your storyboard should consist of the idle and attack animations. You only need about 5 frames per animation to get the point across.
    The assignment requires you to do concept art. If you can get it into Gimp/Photoshop than that's even better. However, well sketched concept art is the goal here.

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  13. Eyeball's done and in the email.

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  14. Can we do a skype meeting for the artists early Sunday at 10:00am?

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  15. Sounds great to me. See everyone there!

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